Imagine, if you will, a Steam Deck and a VR headset combining into a new gaming life form -- part Meta Quest, part handheld game system. As I slid the Steam Frame over my eyes and my hands into the ...
Valve has provided an update on its November 2025-announced Steam Machine, Steam Frame, and Steam Controller hardware—specifically addressing launch timing and pricing. “When we announced these ...
Valve's Steam Machine, set to launch in 2026, faces uncertainty over its pricing due to hardware shortages.
Valve is launching three new devices: In addition to the home Steam Machine for big games on TV, the Steam Frame is a new headset that enables both VR and regular gaming. The brand-new Steam ...
TL;DR: Valve plans to ship the Steam Machine, Steam Frame, and Steam Controller in 2026 despite memory and storage shortages delaying pricing and launch details. Updated release dates as "coming soon" ...
The Steam Machine is back from the dead. Not as a Valve-supported program for manufacturers to create living room PCs, but instead as a home console sibling to the Steam Deck. Valve introduced its ...
Highly anticipated: Valve has finally revealed and confirmed the appearance and system specs for a new console-style PC and a standalone VR headset, extending the Steam Deck's operating system from ...
Following the relative success of the Steam Deck handheld, it looks like Valve is doubling down on its hardware business. The company announced a trifecta of devices yesterday: the Steam Machine, a ...
Steam fans, it's time to party. Valve's Steam Deck has been a go-to for any gamer looking to take their Steam gaming library on the go, and now the company is looking to get folks back into their ...
As we came into 2026, one of the biggest topics at hand was Valve’s announcement of a new generation of hardware, including a new PC, a new VR platform, and a new Steam Controller. Eyes were ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
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