Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. The perpetual development cycle of Star Citizen ...
In my last column I asked the question, "Where Did Low Code/No Code Go?" suggesting that platforms enabling business people to move icons around a screen to create applications may have a very short ...
Star Citizen developer Cloud Imperium is reportedly mandating its staff work seven days a week leading up to a major event this month. Insider Gaming reported this week that Cloud Imperium management ...
Star Citizen developer Cloud Imperium Games, has reportedly enforced its developers to endure 7-day work weeks in a crunch time to meet heavy deadlines for Citizencon that kicks off on October 19. Tom ...
Star Citizen is an epic experience where players can fly highly detailed space ships, explore life-sized planets, battle on foot through massive space stations, and discover adventure in an ...
Richard is a writer and game designer living in New York City. Cloud Imperium Games reportedly lays off staff amid Star Citizen's ongoing development. The layoffs reportedly impact about 1% of the ...
TL;DR: Cloud Imperium Games is hiring Cinematic Animators in Frankfurt and Manchester with experience in current and next-gen consoles, signaling potential Star Citizen releases on upcoming Xbox and ...
We’ve been aware for some time that low-code and no-code tools and platforms have opened up the technology realm to “citizen developers” — those outside the IT department and may or may not have ...