Paradox Interactive and Cities: Skylines developer Colossal Order have "mutually decided to pursue independent paths," with development of the city-builder series switching to Iceflake Studios. An ...
Game Rant on MSN
From SimCity to Cities: Skylines—how environmental systems evolved in simulation games
Over 35 years, city-building games have evolved to teach players environmental literacy and better reflect our relationship ...
Cities: Skylines II developer Colossal Order has a uniquely close relationship with its community. The original Cities: Skylines came out in 2015 and gobbled up the audience that was left behind by EA ...
Months after release, Cities: Skylines 2 developers Colossal Order and publisher Paradox Interactive have issued an apology over the poor state of the game and its recent DLC, Beach Properties, along ...
In brief: It is becoming increasingly common for high-budget video games to launch with mild or serious issues, often causing players to decide whether to purchase them on day one or wait. Cities: ...
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At a young age, David has always enjoyed exploring fiction. This has been evident in his love of reading, films, and video games. As a result, it made sense to pursue writing as a career. He has ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
RPG Former Bethesda artist says 'every single developer' has already brought up 95% of the complaints that made it to launch, but as Todd Howard told him, 'we can't do everything' Action It's been a ...
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