This project is a high-fidelity space simulation environment based on Unity HDRP (High Definition Render Pipeline), designed for end-to-end reinforcement learning training for spacecraft guidance. It ...
table contact and friction, projection-based sphere collision, a two-clamp grasp tool, scripted manipulation (drop → settle → grasp → lift → pull), a controllable mid-seam tearing effect. The tearing ...
Abstract: This paper presents the development of a virtual environment for the KUKA KR30 L-16 industrial robot arm, enabling real-time visualization and kinematic analysis before physical ...
Abstract: Testing visual servoing algorithms in real robotic systems can be costly, time-consuming, and often limited by hardware availability and safety constraints. To address these challenges, this ...
David Harper is the CEO and founder of Bionic Turtle. He is also a published author with a popular YouTube channel on expert finance topics. Samantha (Sam) Silberstein, CFP®, CSLP®, EA, is an ...
Amy Lawson Smeed is an expert at things like the blink of an eye. There are 24 frames for every second of animation, she explains, and maybe 10 frames in a single blink. "It depends on the timing.
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