Xbox Game Pass is unquestionably worth the subscription fee, but which of the available games are the best use of your hard ...
Sure, Grand Theft Auto 6 didn’t come out this year – but 2025 was still a great 12 months in gaming. From ambitious indies to ...
Ah, the licensed video game. Once a collection of underwhelming retellings of big-screen blockbusters, littered with haunting polygonal nightmares (Hagrid, that’s you) and aimless Atari attempts (yes, ...
Metroid Prime 4: Beyond was announced in 2017, although under a different title, but back then, the game was coming to the Switch. It then went through a rebranding phase, and yet fans still had to ...
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too scary for a lot of people. Chatting on the FRVR podcast, former Creative ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up. In an interview on the FRVR ...
Covering the video games industry since 2017, with experience in news, articles, lists, and reviews (and I blame The Legend of Zelda: Majora's Mask for that). If you are a fan of RPGs and want a third ...
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Few monsters manage to terrify me. Demons and ghosts do absolutely nothing for me, and while home invasion and crazed serial killers get a reaction out of me, it never lasts. Sure, there are instances ...
"Alien" is one of the scariest sci-fi movies ever created, but the series as a whole moved away from the horror genre pretty quickly. But while "Aliens" and all the other sequels take things in a more ...
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