SAN ANTONIO – Roblox, a popular social gaming platform containing millions of user-created games, has reported around 40% of its 84 million users are under 13 years old. Many families play together ...
As a journalist, you know if an interview is going well or not. I've had stinkers - usually the ones where you're asking awkward questions that the interviewee would prefer not to answer, prompting ...
Keep your children off Roblox if you are not comfortable, CEO tells parents Sign up to our free weekly IndyTech newsletter delivered straight to your inbox Sign up to our free IndyTech newsletter The ...
The online gaming platform “Roblox” will begin using AI technology to scan users’ faces for age verification. Roblox's senior director of product policy, Eliza Jacobs, spoke with NBC News’ Tom Llamas ...
Roblox, the popular online gaming platform that hosts millions of user-created games, said Tuesday it is strengthening protections for minors. Roblox said it will soon require players to use ...
Gaming site Roblox is to roll out mandatory age verification for users who want to speak to others over chat. From January, all users will be put into age groups to determine who they can communicate ...
WASHINGTON, Nov 18 (Reuters) - Gaming platform Roblox will require users to verify their age using facial recognition software to chat with other players, a company executive said, with the goal of ...
CANADA - 2025/10/04: In this photo illustration, the Roblox Corporation logo is seen displayed on a smartphone screen. (Photo Illustration by Thomas Fuller/SOPA Images/LightRocket via Getty Images) ...
Roblox (RBLX) has a plan to deal with a slew of safety issues: artificial intelligence. "We're going to use AI to estimate the age of every single person on Roblox," CEO David Baszucki told Yahoo ...
Roblox admin commands can be used by players to gain access to actions that are otherwise locked. Using these commands requires admin access and, hence, can't be used ...
Roblox is becoming the biggest online platform for gaming, creativity, and social interaction all in one, vast universe of experiences. Even though it has been around since 2006, its popularity only ...